In “Ready Player Two,” author Ernest Cline takes readers back to the virtual world of the OASIS, where protagonist Wade Watts is again in trouble. This time, a rival gamer seeking control of the OASIS has kidnapped Wade’s loved ones and threatened to kill them unless he relinquishes his claim to the game. With only days remaining before his deadline expires, Wade must enter into a deadly race against time if he ever wants to see his family again.
For who is this book for ?
- The author does an excellent job of world-building, immersing readers in the virtual reality of the OASIS
- The characters are well developed and engaging
- The plot is fast paced and exciting
- The book may be too similar to the first in terms of storyline.
- The cliffhanger ending might not appease readers who were hoping for a more complete story.
- It’s possible that some readers might find the abundance of pop culture references overwhelming or distracting from the plot.
Learn more about the author
Ernest Cline is the author of the international bestseller “Ready Player One,” a novel set in a virtual world so real that it’s almost impossible to tell the difference. His sophomore novel, “Armada,” was also published by Crown and has been optioned for film by Universal Studios. He lives with his family in Austin, Texas.
“Ready Player Two is a thoroughly enjoyable read . . . Cline does a masterful job of incorporating references to 1980s pop culture into the story without bogging it down.”
“A thrilling and exhaustively researched adventure that brilliantly captures the essence of nerd culture.”
“Ready Player Two is an electrifying and action-packed sequel to the bestselling novel Ready Player One. If you loved the first book, then this one will not disappoint! Once again, Wade Watts must use all of his skills and cunning to outsmart his opponents in order to save those he loves.”
“A wild and exhilarating ride!”